Step-by-step instructions for adding a Gum project to an existing MonoGame Project in Visual Studio.
Tutorial introducing the basics of working with the Gum tool.
Tutorials on how to build common UI in Gum.
Tutorial showing common in-code logic when working with Gum runtime objects.
In-depth coverage of all features in the Gum tool.
API reference and deeper discussion on the the Gum runtime library and code project management.